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Genuine Games : ウィキペディア英語版 | Genuine Games
Genuine Games was founded in early 1998 by David Broadhurst, Steven Batiste and Russ Gubler, the self-financed venture has already attracted many experienced development team members who were integral contributors on platinum franchises such as Knockout Kings(TM) from EA SPORTS(TM) and Ratchet and Clank(TM) developed by Insomniac Games and published by Sony. Development of the company's proprietary cross-platform game engine technology began in the spring of 2002. Genuine Games biggest title, 50 Cent: Bulletproof, sold over 2 million units.
抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「Genuine Games」の詳細全文を読む
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